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Entity/Component Game Design: A Primer | Piemaster.net

Wed, 07/24/2013 - 05:04 -- rprice

There are buckets of great articles out there explaining the entity/component game design paradigm from different perspectives, and it’s the kind of concept where your understanding really benefits from a broad exposure. Below is just a handful of the ones I’ve found useful in my adventures. You can, of course, find plenty more by Googling “entity component game”.