Jesse Beach / Alex Ward text adventure on Twitter
"Sometimes, building things here can feel like a quest."
"Sometimes, building things here can feel like a quest."
"Sometimes, building things here can feel like a quest."
Ready for a minimalist, fun iOS game that turns your smartphone into a Tic Tac Toe-style boardgame? Rock to the tune of a catchy soundtrack, while you challenge a friend or foe to a round of donuts vs. sausages.
#IDARB is a constantly-evolving, crowd-sourced, minimalist game mechanic sketchbook. #IDARB is a chaotic 8-player eSport jumping jetpack future arena ball game that is as inspired by Bomberman and Smash Bros. as it is by cans of soda, paint-by-number books, and driving five miles faster than the speed limit. #IDARB started as a picture of red box. We asked Twitter what we should do with that red box. Twitter answered. We listened. Michaelangelo once said that in every block of marble, he saw a statue imprisoned inside, waiting to be freed.
Also people behind Confederate Express Kickstarter. Distant future. Overwhelmed by crime, helpless government have legalized all use of martial arts in hope of citizens start trying to defend themselves. Quickly, the newly established law has widespread an even more vicious wave of crime, and now entire cities were filled with mobsters, marauders, and robbers.
a full table of players, random games, named games etc., but these have been disabled for general users. The interface is with a mouse and most of the basic chess handling is implemented. For a full list of features see below.
Aaaaa! is now officially the first commercially available Unity WebGL game!!1! You may have seen the big news today, but for those who’ve been living in an Internet-less cave, starting today through October 28 you can check out the brand spankin’ new Humble Mozilla Bundle. Update: Jack Lumber has also been ported to WebGL and included in the bundle! The scientists at Owlchemy were given the unique opportunity to work closely with Unity and Humble to attempt to bring one of our games, Aaaaa!
"In the ’80s, I had maybe an outright mystical approach to it. For me, the very most important thing about VR was that when you were in it, you’d feel your own existence in the sense that if all the sensory input is artificial, then what’s floating there, that’s your consciousness. So to me, it was sort of proof that subjectivity is real; that consciousness is real, that it’s not just a construct that we put on things. Just to notice that you really exist, to me was the very, very core of it.
SoundSelf is the collision of centuries old meditation technology with the video-game trance. Turn off the lights, amp up the volume, and use your voice to fall through an odyssey of light and body.
At its core, Sentris is a game about making music. Its puzzle mechanics are built around song structure and music theory. As an experience, it's designed to bring out the inner musician in everybody.