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interviews

RINGR

Mon, 05/18/2015 - 09:48 -- rprice

You can record a better-sounding long-distance interview than most any radio station or podcaster on the planet. Right now. You don't need a studio. You don't need a microphone. You don't even need a computer. All you need is a mobile device and the RINGR app. Our patent-pending technology connects two parties, records unbelievably clear audio, merges the files, and (within seconds) provides you with an amazing sounding conversation.

podcasting
drupaleasypodcast
apps
mobile
interviews

Collaborative interviews with code editor, video and voice | Codassium

Tue, 03/10/2015 - 05:17 -- rprice

Codassium is the next best thing to an in-person interview, minus the logistical expenses. You get a collaborative code editor with syntax highlighting, video conferencing, code execution and a collaborative Linux terminal. Schedule interviews, send out calendar invites and share notes with your team effortlessly from one convenient platform.

drupaleasypodcast
interviews
jobs
code
chat

Nathan Selikoff — Artists & Algorists

Tue, 12/02/2014 - 12:11 -- rprice

what really drew me to Selikoff as an artist is his commitment to interaction that does not just employ a digital medium. His portfolio of work also includes some very physical and analogue interactions that made me very curious as to how he viewed his practice. I asked the Orlando based artist about real time interactions, how he got into programming and creating applications for the Leap Motion.

battideas
art
interviews

Thomas Thorspecken finds beauty in the mundane - Visual & Fine Arts - Orlando Weekly

Thu, 05/01/2014 - 13:23 -- rprice

“I bought my desk, bought the same computer I was working on at Disney, and spent several years at home teaching myself computer animation,” Thor says. “After several years alone I just couldn’t take it, staring at that computer screen, so I got out and started sketching.” That led to his next major creative phase, which launched in 2009 with his project to publish a sketch of Orlando on his AnalogArtistDigitalWorld.com blog every day for the whole year.

thorspecken
art
sketching
urban
battideas
interviews
orlandoweekly

Gamasutra - News - Develop: Double Fine's Schafer On 'Amnesia Fortnights' And The Pitfalls Of AAA

Thu, 07/11/2013 - 09:02 -- rprice

"The benefits to making smaller games with budgets of $1-2 million compared to $40-50 million are huge," said Schafer. "With a triple-A game, when there’s so much money invested, the risks for a publisher are huge. The more money you ask for from an investor, the more that you have to give up.

tim_schafer
double_fine
video_game
interviews
industry

Beautiful Art, Created With Code

Thu, 07/05/2012 - 21:38 -- rprice

In labs people have been experimenting with computer vision for a long time, like being able to track a body. We can go back almost 20 years and find examples of that at the MIT video lab, designing interfaces that track someone's arm or hand. It's really only with the release of the Sony iToy where that became something that was more public. And now with the Kinect, it's become massively public. So that's an example of the technology changing.

makers
kinect
visualization
computer_vision
interviews
processing

Interview with Christopher Stapleton, Creative Venture Catalyst | Entertainment Designer

Mon, 02/27/2012 - 07:42 -- rprice

I grew up loving learning and hating school. We have limited our imaginations so much, and our education system has limited how we develop imaginative and innovative thinking. It’s not a matter of making education game-like. The term “edutainment” is like “dinner theater” – while I love dinner, and I love theater, put them together and it’s not really a great dinner and it’s not great theater either. You should be able to combine the two to make it more than the sum of the parts.

urbanrethink
interviews
flordacreatives
training
simulation
education
chris_stapleton

Listen - Is Raspberry Pi a low-cost computer breakthrough? | New Hampshire Public Radio

Mon, 02/27/2012 - 07:27 -- rprice

As zealous consumers know, the sleek look and user-friendly feel of Apple’s high-end gadgets are big part of their sticker price. One man is rethinking form and function with a tiny, inexpensive, bare-bones computer called the Raspberry Pi …which he hopes will bring the power of programming to even the poorest corners of the globe. Eben Upton is the creator of the miniature machine – he’s also founder of the Raspberry Pi foundation.

education
raspberry_pi
audio
podcast
interviews
opensource
hardware
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