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Sending a Drupal Site Into Retirement | Lullabot

Wed, 01/06/2016 - 16:56 -- rprice

maintaining an inactive Drupal site can be a pain. There is a constant stream of security releases that you need to apply. And it's really maddening if you apply a security release to an inactive site only to find out the release contains other changes that break things that used to work, so that you have to spend time trying to get that inactive site working again. Not to mention that it's expensive to pay for hosting that can securely deploy Drupal sites if you aren't even using any Drupal interactivity any more.

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Sending a Drupal Site Into Retirement | Lullabot

Wed, 01/06/2016 - 16:56 -- rprice

maintaining an inactive Drupal site can be a pain. There is a constant stream of security releases that you need to apply. And it's really maddening if you apply a security release to an inactive site only to find out the release contains other changes that break things that used to work, so that you have to spend time trying to get that inactive site working again. Not to mention that it's expensive to pay for hosting that can securely deploy Drupal sites if you aren't even using any Drupal interactivity any more.

drupaleasypodcast
archive
backup
tutorial

Sending a Drupal Site Into Retirement | Lullabot

Wed, 01/06/2016 - 16:56 -- rprice

maintaining an inactive Drupal site can be a pain. There is a constant stream of security releases that you need to apply. And it's really maddening if you apply a security release to an inactive site only to find out the release contains other changes that break things that used to work, so that you have to spend time trying to get that inactive site working again. Not to mention that it's expensive to pay for hosting that can securely deploy Drupal sites if you aren't even using any Drupal interactivity any more.

drupaleasypodcast
archive
backup
tutorial

Preserving Virtual Worlds

Wed, 08/07/2013 - 12:21 -- rprice

Interactive media are highly complex and at high risk for loss as technologies rapidly become obsolete.  The Preserving Virtual Worlds project will explore methods for preserving digital games and interactive fiction.  Major activities will include developing basic standards for metadata and content representation and conducting a series of archiving case studies for early video games, electronic literature and Second Life, an interactive multiplayer game.

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